Attention fans of Andre Norton.


Hello Kind Folks,

I have an idea for a new project but I need help.

The Idea – a pronunciation guide for names, places and other terms in Andre’s work.

I often get asked, how do you pronounce this name or that place. And truthfully, I have no idea. Generally my spelling sucks. And lets face it, a lot of names and places Andre used are hard to pronounce, especially in the Witch World Saga. For those of you who think I’m nuts or just plain stupid, you are just the person I need.

I would like to send out a list of names, places or things (even the ones I can pronounce) and get people to do the grammatical notation of said word. I still have to create a list but it wouldn’t take to long using all the glossaries I’ve collected and posted on the website over the years. Then I would go through those glossaries and add the grammatical info to it.

And so – I’m looking for volunteers to help with said project. I really want several people to help so I can see what multiple people think of each word.  You can sign up by emailing me at

Any and all help will be deeply appreciated. Again I’m looking for volunteers for I can’t afford to pay you. I can however give you credit on the website. 



The Sorcerer's Conspectus:

A comprehensive view of Andre Norton's Witch World

by Four Sorcerers ~ Elwher, Metaldragon, Indagare & Lotsawatts


Races of Witch World

Grey Ones


Grey Ones are first introduced in Three Against the Witch World.

Appearance: Grey Ones look like humanoid wolves. They can speak and in Wolfhead are noted to have tails and digitigrade feet. In many stories they don't seem to take care of their fur very well, and it is sometimes missing or in patches (likely due to mange).

Living Area(s): Escore, Arvon, The Waste

Life Span: How long Grey Ones live is unknown. They could have been made humanoid from wolf stock, in which case they might have wolf-like life spans, though (as with the Keplian) they could have much extended lives thanks to the Power. They may have been humans transformed into something more wolf-like.

Power: Grey Ones are expert trackers and can thrice circle and bind. Following their trail directly leaves a person vulnerable to them. In The Warding of Witch World a shaman seems to be able to call on some Power for illusion and they seem to be able to draw or track Alizonders, possibly due to the Alizonder canine affinity. Grey Ones could have additional abilities not mentioned in the books.

Other: Grey Ones hunt in packs like normal wolves. They are capable of both two-legged and four-legged locomotion. In Wolfhead it is suggested that the Grey Ones once used metal weapons and were created as a tie to animals. They are not, perhaps, wholly of the Light and so may have corrupted into use by the Dark like the Keplian were.


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Formatted and Edited by Jay Watts ~ April, 2019

Copyright ~ Elwher, Metaldragon, Indagare & Lotsawatts
Online Rights -

Duplication of this collection (in whole or in part) for profit of any kind NOT permitted.